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  2. Returning to old franchises would be "the worst thing for Rare to do," according to studio head Craig Duncan. In an interview with DK Vine, Duncan explained that Rare is not interested in revisiting some of its old franchises, like Banjo-Kazooie and Conker, as he doesn't believe it's fine to "just go make the same game that people loved before but with up-to-date graphics." Duncan added that the team is interested making new games that "only Rare would go do," like Sea of Thieves. "I think unless you've got an absolutely killer, amazing idea for how you would bring maybe an existing IP or maybe one of those franchises and do something new with it from a gameplay paradigm or scenario or something that could actually be genuinely different and innovative, I don't think you just re-do them," said Duncan. Continue reading… View the full article
  3. Destiny 2 is getting a new special event called Faction Rally next week. As detailed on Bungie's blog post, the event will let you pledge your allegiance to one of three factions from the first game: Dead Orbit, Future War Cult, or New Monarchy. Players will then have a week to support them by completing various different activities and earning XP. By helping your faction out, you'll be rewarded with faction tokens you can use to unlock packages full of loot. The most popular faction by the end of the week will also unlock a special powerful weapon at a discount price of 1,000 Glimmer. Players in the losing faction will still be able to buy the weapon, but only for the higher cost of 50,000 Glimmer. The weapons in questions are the Dead Orbit Scout Rifle, The Future War Cult Pulse Rifle, and the New Monarchy Sidearm. Continue reading… View the full article
  4. Today
  5. To anyone on my schedule, I'll be on late night tonight.(midnight+ EST) Get at me!
  6. Here's where to find the mysterious merchant's location and what's in his inventory. View the full article
  7. See every Pokemon you can capture in Pokemon Gold and Silver and where to find them with these handy charts. View the full article
  8. Monster Hunter games have been on my backlog for far too long. The time of Monster Hunter Generations came and went, and it became yet another game on my ever-growing list. Then came E3 2017, and Capcom debuted the gorgeous Monster Hunter World announcement trailer. Now that I’ve gotten some time with it at Tokyo Game Show, I’m confident that this is going to be the Monster Hunter that finally gets me into the series. Stressing that I was new to Monster Hunter, a helpful Capcom representative helped me find a weapon to suit my play style and skill level. A majority of the games I’ve played at TGS have been understandably in Japanese, but even in English the Monster Hunter World equipment menu was intimidating at first glance. I was happy to find that the menus were designed with teaching in mind as each weapon has an instructional preview video. Continue reading… View the full article
  9. We're winding down our IGN First coverage on Code Vein, Bandai Namco Studios' challenging third-person action game inspired by Dark Souls (catch up on everything here). We've learned a ton of information about the game, but now it's time to hand the microphone over to you. Please post your Code Vein questions in the Comments section below, and we'll send our picks over to Bandai Namco to have them answered! Lucy O'Brien is Games & Entertainment Editor at IGN’s Sydney office. Follow her on Twitter. Continue reading… View the full article
  10. Xbox has officially approved a remake of the historically humongous original Xbox controller, The Duke. Originally announced at E3 this year, the updated Duke is a partnership between third party accessories company Hyperkin and original Xbox designer, Seamus Blackley. Blackley announced via Twitter that Xbox has approved the updated version of the divisive controller: Continue reading… View the full article
  11. Bluehole, the development studio behind PlayerUnknown's Battlegrounds, has said it is "concerned" by how similar Fortnite's recently announced Battle Royale mode is to its game, and is contemplating "further action". In a press release, Bluehole vice president Chang Han Kim explained the connection between his company and Fortnite's developer, Epic, as well as his issue with the extremely similar mode: “We’ve had an ongoing relationship with Epic Games throughout PUBG’s development as they are the creators of UE4, the engine we licensed for the game. After listening to the growing feedback from our community and reviewing the gameplay for ourselves, we are concerned that Fortnite may be replicating the experience for which PUBG is known. Continue reading… View the full article
  12. Rockstar has announced that it will release something related to Red Dead Redemption 2 next Thursday, September 28 at 8am PT / 11am ET / 4pm UK (or 1am AEST on September 29). — Rockstar Games (@RockstarGames) September 22, 2017 More to follow... View the full article
  13. Despite widespread Switch shortages, Nintendo of America president Reggie Fils-Aime has said the company "dramatically over delivered" on the console's supply at launch. Speaking to Mashable, Fils-Aime said that despite analyst predictions that the Switch would sell far less, Nintendo provided 2 million units at launch. "We actually sold through almost 2.8 million units," he continues, "so we dramatically over delivered. And yet, demand outpaces supply." Continue reading… View the full article
  14. Bethesda is confident that its relationship with Nintendo will continue beyond the upcoming launches of Doom and Wolfenstein: The New Colossus for the Switch. Speaking to Venturebeat, vice president of marketing and communications at Bethesda Pete Hines said there will be more of his company's games running on the console in the horizon. "We’ve been in constant conversation with ," said Hines, "and not just about the two games we have now, but about our whole approach to the platform going forward – what we can do, best practices, what things are a good fit, what they’re excited about in what we’re doing. We’re obviously excited about these two games, but it’s not as if we’re going to just do these two games and that’s it. We want this to be the start of a relationship that we build with Nintendo and Nintendo fans." Continue reading… View the full article
  15. It was really a great game. I went for it because I had no rhythm on offense (I think I had 4 possessions total in the game), and I wasn't sure if I could move the ball in OT.
  16. Bears over the Browns 7-6 in a defensive slugfest. POG RB Jordan Howard 15/48 rushing 4/32 receiving and the first score of the game with 8 sec left. The Browns connect on a hail mary but sputtered on the 2 point try. Gutsy call @aquickassasin! STAT........CHI..........CLE TY...........162...........126 PY...........113...........102 RY.............49.............24 TO...............1..............0 PR...........70.8.........150.9 Tough battle @aquickassasin
  17. Here are a few great tips to get you started in the world of Divinity: Original Sin 2. View the full article
  18. We need your help, Guardians! Contribute to our Destiny 2 wiki for a chance to win a collector's edition for PS4 or Xbox One. View the full article
  19. Bears vs Browns
  20. Yesterday
  21. Fallout: New Vegas director Josh Sawyer spoke to the possibility of Obsidian Entertainment making another Fallout game, saying that given the opportunity, the studio would love to work on another entry in Bethesda's post-apocalyptic franchise. "I would certainly love to work on a Fallout game again," Sawyer said on the latest episode of IGN Expert Mode. "I know there are tons of people at Obsidian who would love to work on a Fallout game again. If we were given the chance, we would certainly love to." Continue reading… View the full article
  22. IGN Prime has partnered with Plan of Attack and Bad Seed to give Prime member early game access to Insidia + Custom IGN Skin! Insidia is a tactical game of swift and frantic duels. Assemble your team of four champions from a roster of steam knights, fierce punks, odd mutants and other survivors of a post apocalyptic fantasy world, then claim victory in the battlefield. Never let your guard down: simultaneous turns and a flexible combo system will always keep you plugged into the action! Custom IGN branded character skin 30 Days XP Bonus Gold Starter Pack Prestigous title 'Worldkiller' Continue reading… View the full article
  23. Read this if you want to make sure you get a Celebi code. View the full article
  24. Don’t get too excited, but the developer of Super Meat Boy may be working on some sort of metroidvania game, though it would still be years away. Earlier today, a tweet from the official Team Meat Twitter account showed the developer excited about playing Metroid: Samus Returns. Another Twitter user responded by saying it “would be so epic” if Team Meat made a metroidvania themselves. Continue reading… View the full article
  25. Before making Fallout: New Vegas at Obsidian Entertainment, game director Josh Sawyer served as the lead designer on the canceled Fallout 3 project that was in development at Black Isle Studios. Speaking to IGN, Sawyer shared a few details about the abandoned game, including why it ultimately never game to fruition. "It's because the parent company of Black Isle Studios, Interplay, was in a difficult financial situation for a really long time," Sawyer explained on the latest episode of IGN Expert Mode. "We had put off working on Fallout 3 for years, working on various other projects... we really didn't get a chance to start working on it until Interplay was already in a lot of trouble." Continue reading… View the full article
  26. Nintendo's long-running puzzle series is making its way to the Nintendo Switch with Picross S — and you won't have to wait long to play it. Developer Jupiter has announced, via Eurogamer, that Picross S will be released for the Switch on September 28 for $7.99. Picross S promotional art The latest iteration of the puzzle series will include 300 puzzles and a local co-op mode. Picross is a grid-based puzzle game in which players fill in the grid based on numbers along the sides of each grid. Those numbers are clues to how many squares in each row or column need to be filled in, but not which specifically — players must use the numbers given to determine what those squares are. Continue reading… View the full article
  27. Fallout: New Vegas director Josh Sawyer has revealed a hilarious Vegas-style wedding scene he wanted to include in Obsidian's post-apocaptic action RPG. "There's a character in the game named Cass—and she's a hard drinking lady—and we had this idea of her and the courier getting into this drinking match and blacking out," Sawyer said on the latest episode of IGN Expert Mode. Continue reading… View the full article
  28. Some rats won't listen to reason. Just the other day, I met one at the top of a flight of stairs who asked me if the zombie-like creatures crucified below us were any danger to him, and I assured him they most certainly were. But the punk got it in his little rodent brain that I was lying for my own gain, so he tried to charge past them to the wharf beyond… and got fried by lightning that the husks vomited from their mouths. Toldja, little guy. I'd always figured being able to talk to animals would open doors to deep wisdom, but if similar interactions in Divinity: Original Sin 2 prove anything, they're just as foolish as we are. Moments like these are a big part of the reason why I love Larian Studios' new adventure so much. It's one of the finest RPGs of any variety in years, especially if you're a fan of the old turn-based, isometric Baldur's Gate model that defined the genre in the early '90s. But inspired imitation isn't the chief goal here, as in the somewhat similar (and also excellent) Pillars of Eternity from Obsidian. Divinity: Original Sin 2 is a masterwork that radiates excellence in every aspect, whether we're talking about its broad commitment to character choice and rewarding combat or the little interactions, like my chat with the rat, that make its fantasy world feel both properly "fantastic" and believable. Continue reading… View the full article
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